ICE Collab

Human Broadcast

Human Broadcast

In spring 2001 a group of students, faculty, and local artists were invited to create works responding to the preliminary design and navigational structure of the ICE Web site. The group consisted of eight participants: Flint Buchanan (M.F.A. Sculpture), Mark Callahan (Instructor, Art), Kathryn Hammond (M.F.A. Drama), Brian Henry (Head, Creative Writing), Carl Martin, Tara Rebele, and Lee Smith (PhD. Drama) working with Web designer Damien Schaefer (B.F.A. Art). The group called the project the ICE Collab, a reference to its experimental and collaborative nature. After several brainstorming sessions they decided to develop four projects, each representing a different approach to collaboration.

Handing Off

In Handing Off participants submit new projects or modified versions of existing projects. Individual production is preserved, as in the familiar model of exquisite corpse, with the addition of a gallery of archived works.

Human Broadcast is an short animation composed of intimate images and voices. The movie treats the convention of the animated “loading” graphic as a self-contained narrative, entertaining and preparing the viewer for the experience of ICE.

Living Room

Living Room

Living Room is a dynamic space that promotes discourse through shared links, a discussion area, and an announcement board. The project evolves as new links and sections are added. This is a place for the exchange of ideas and information an environment where future projects may develop.

Narrative Generator provides an interactive environment for the creation and navigation of a collective body of text. It is an open-ended, non-linear structure that can be added to and recontextualized endlessly. The project was conceived as a way to explore the internet as a de-centered production space, in the vein of internet bulletin boards and online interactive projects, but with a focus on developing innovative ways to expand and structure these models.

Human vs. Hardware

Jaron Lanier, ICE Summit Keynote Speaker

A personal account of the ICE Summit by Mark Callahan:

Ideas for Creative Exploration describes an ongoing dialogue that has recognized the overlapping of disciplines in contemporary art practice and the potential of generating new projects in a collaborative studio program.

The ICE Summit welcomed a diverse group of guests, known for their roles as innovators in the arts, to Athens for three days of presentations, performance, and conversation.

ICE made its first public appearance on Wednesday night with a keynote address delivered by Jaron Lanier. My immediate response was to the figure of Lanier set against an enormous oil painting of the interior of St. Peter’s in Rome, which dominates the stage area of UGA’s historic Greek-revival Chapel. This unintentional pairing of images seemed appropriate to the event, as Lanier referenced his involvement in the development of MIDI, Virtual Reality, and Tele-immersion technologies in a speech punctuated by humanist themes more familiar to the traditional academic environment of the university. Lanier’s carefully constructed speech called on artists to play an active part in the development of new tools, and criticized the trend toward letting machines dictate the parameters of new art. Following the address, he invited the audience to an informal viewing of a recent concert videotaped in Poland which featured Lanier playing an array of unusual wind instruments accompanied by a full orchestra. The most interesting aspect of the performance was a projected digital animation, programmed by Lanier to generate images from sound, that the musicians could “learn” to play.

The Summit fluctuated between scheduled events and a continuous high-energy discussion that revolved around ICE. Thursday’s itinerary included tours of art and performance facilities on the UGA campus and concluded with an evening of public performance. Troika Ranch, a dance studio based in New York, performed several works that incorporated interactive digital technology by using actual movement to trigger sampled video and sound.

Throughout the Summit ICE existed as a kind of sketch, a point of reference for intersecting lines of thought. Friday’s business meeting and roundtable presentations explored the potential of an Institute for Creative Exploration from cultural, practical, and educational perspectives. Jim Kerkhoff, from the Center for Advanced Studies in the Arts (CASA) at the University of Texas, Austin, shared his observations about the history of CASA and his visits to comparable programs including the Media Lab at MIT. Kerkhoff and others stressed the need to define the institutional culture of ICE, scan the immediate environment for funding opportunities and unoccupied niches, link existing practices on campus, and develop a very specific mission statement. Christina Yang, from the Kitchen in New York, discussed the importance of locating existing and emerging talent in the community. She described the Kitchen as a neighborhood resource that supports artists. Her ideas were underscored by a video presentation that traced the thirty-year history of the Kitchen with clips of early performances by Woody Vasulka and Steina, Laurie Anderson, Bill T. Jones, and others. Colin Fallows, from Liverpool John Moores University in England, suggested that ICE should begin to visualize projects. He identified the Internet, CD-ROM exhibitions, and participation in international festivals such as Ars Electronica and the Inter-Society for the Electronic Arts (ISEA) as ways to extend ICE to a global network through projects and publications. Steve Murakishi, from Cranbrook Academy of Art in Michigan, characterized ICE as an organism fed by critical discourse in a “culture of communication”. To build an educational model, Murakishi suggested that ICE identify what it means to be a contemporary practitioner and maintain currency by generating new projects.

Looking back on my notes from the Summit, I notice an underlined phrase, “human vs. hardware”. Considering the role that new tools have played in the careers of those in attendance, it may seem surprising that so little of the conversation was devoted to technology. Ultimately, the impact of the Summit was felt in the resolve to move ICE forward through projects and people. By focusing on new collaborations, ICE will maintain its ability to navigate the changing conditions of cultural production.

ICE Summit Visitor: Philip Auslander

Philip Auslander
Georgia Institute of Technology, Atlanta, Georgia

Philip Auslander’s primary discipline is Performance Studies. He has written on aesthetic and cultural performances as diverse as theatre, performance art, music, stand-up comedy, and courtroom procedures. His specific interests include performance theory, the relationship of performance to media and technology, and intellectual property.

ICE Summit Visitors: Troika Ranch

Mark Coniglio and Dawn Stoppiello are the founders of  Troika Ranch , a New York-based company that integrates dance, theater and interactive digital media in live performance works.

Coniglio has focused his career as an artist and computer programmer towards a singular goal: to find ways for the movements and vocalizations of performers to interactively manipulate digital media in a meaningful way. 

Stoppiello’s choreography reflects her keen interest in visual rhythm, kinetic complexity and non-linear motion. An examination of the changing state of the human body as it responds to the increasingly technological world that surrounds it is a reoccurring and underlying theme in her works.

ICE Summit Visitor: Christina Yang

Christina Yang has been Summer Institute Director at The Kitchen, New York, New York since 2003 and is an independent art historian, curator and writer. As The Kitchen’s Curator of Visual Art and New Media (1999-2004), Ms. Yang’s curatorial practice focuses on the commissioning, presentation, and contextualization of multidisciplinary works of art particularly in new forms blending video, performance, new media, sound, and installation.

Prior to The Kitchen, Ms. Yang was on the curatorial staffs of the Guggenheim Museum and the Queens Museum of Art. She also worked on numerous exhibition projects with the Whitney Museum of American Art. She has been an adjunct lecturer in art history at the School of Visual Arts, Hunter College, York College, and the California College of Arts and Crafts.

Ms. Yang frequently serves on contemporary art and project grant panels for agencies such as Philadelphia Exhibitions Initiative, The Rockefeller Foundation, Harvestworks, Creative Capital, NYC Department of Cultural Affairs, the NYC Percent for Art program and the NYC Metropolitan Transit Authority. Ms. Yang holds a BA in History and Art History from UC Berkeley (1985). She completed the Williams College Graduate Program in Art History (MA 1989) and is ABD (all but dissertation) in art history at the CUNY Graduate Center, New York.

ICE Summit Visitor: Steve Murakishi

Steve Murakishi, former Head of the Print Media Department (1981-2002), Cranbrook Academy of Art & Design, Bloomfield Hills, Michigan

Steve Murakishi has worked as an artist, curator, writer/lecturer, teacher, and was the Head of the Print Media Department, at Cranbrook Academy of Art from 1981 – 2002. He currently resides in Boston and works as an independent artist and curator.

The edges of Murakishi’s works are in the cultural, political and sometimes common identities of our contemporary milieu. These works cut deeply into the elliptical path of social complexities, cultural differences and individual identities.